Under the title “Stuff I’m working on” I will showcase Art in various state of progress. I may or may not write about the Art or how I’m working on it. If Art is developed further they will probably get their own posts further on anyway. If you have questions you can leave a comment or write to me on the feedback page. I hope this will help me post more Art more frequently and easier than before.

And now for the second batch of Art:

The last one is finally getting into perspective.

This is part 2. For part 1 look here.

I’m drawing as I write this blog post.

I’m exploring movement, flow and anatomy. Both chairs and table has been lowered again. Our main character is brooding, feeling both useless and out of place. Maybe the big man will give him a choice?

 Minor changes to the people. I have decided to add more lines so I can get closer to the final 2D stage.

I think the anatomy and shapes are getting more into line. I’m a bit surprised over the facial expressions so far.

 

I’m thinking about moving things more to the right in the next update. Then a bit refinement and possibly testing perspective/3D layout.

Now another night to sleep and let the Midsummer celebration commence.

I’m drawing as I write this blog post. Kind of fun. First my thoughts before we begin.

I have problems drawing in perspective, drawing scenes/environments/space/setting or whatever you want to call it. But it feels like I should be better at doing it because my skill and understanding in other areas are much greater.

I have been listening to Writing Excuses (Mary Robinette Kowal, Brandon Sanderson, Howard Tayler and Dan Wells) which is a great Podcast for people who want to write Fiction and they are talking about two writing metods: Discovery Writing or Outlining and blending of both. One could say just writing or planning the story.

I think this is also a large part of drawing and only putting my pen to the tablet does not seem to work when I do more then a human figure. I think I need to know more about the setting, planning where things are, how they look and how humans interact with the setting/scene.

So I’m taking it back to basic, 2D drawing with Stick Figures and later on Figure Drawing. With Layers, Transform Tools and Perspective Rules of Manga Studio and ArtRage I can put things into perspective so to say.

Now to the drawing. My theme (web site layout) or something is not letting me use the width of the drawing I want to show (it will be fixed later, with or without my new theme when it’s done), but you can still enlarge the images by clicking on them.

This is how I’m going to feel it out. The anatomy of the stick figure is a bit wrong and the table is to high. I think if I lower the table I will get a better feeling of what is right. When drawing this I’m looking at fantasy/medieval tavern paintings from DeviantArt.

Better, but not there yet. The sitting man, the chair and the table (with the floor) are all on separate layers. I can move, redraw and edit (transform) them separately. The man behind the table is meant for reference.

Now the floor has it’s own layer and the table is slightly lowered again for better anatomy and hopefully even more relaxed posture.

Building more of the scene. Having the props on different layers makes it easy to copy and move them around. I have boxed out the man a bit to get a feel of his shape and have made changes to his Stick Anatomy accordingly. Maybe the reference man should be a part of the scene after all? And maybe I’m missing a Serving Wench doing her rounds. 🙂

A Serving Wench and a extra guest added. More details and changes. My idea is that this is the most silent corner or place in this Tavern/Inn, so no Bar or Musician in the drawing, or at least not at this 2D stage. The guest needs more room, I’m thinking about making him look fat. I’m kind of happy about the Serving Wench.

 

What more of the background can or should I draw in the Stick stage? What kind of walls do I want? Don’t know. How much of the room will be shown in the final drawing? Probably not to much as I don’t what this 2D part to much in the background in the final drawing. There are some things to think about, so I think this will be the end of this post. Maybe I will plan the room a bit with a top down drawing and add them together?

I will link together the next Post and this one so it will be more easy to follow. Time to sleep, it’s late where I am and I have a job to go to in the morning. 🙂

Part two.

I have often been quick to start drawing people, which has led to the construction of the body being poorly done, which in turn has led to countless redrawing to get the proportions and pose right.

I’ve drawn a bit by hand lately, something I’ve had a hard time doing since I got used to drawing digitally with my Wacom tablet. I felt that when drawing by hand, it’s important to start with a good base figure to build on because the pencil and eraser limits the ability to redraw a lot compared to a Wacom tablet with good software.

This mindset seems to have worked. However, I have not scanned any of the drawings I have made by hand yet.

The figure on the left is constructed similarly as the ones I’v drawn by hand. I drew it with my Wacom Intuos 4L tablet in ArtRage.

Is not really a unique way to build a base figure because I’ve seen similar in How To Draw kind of books and on the Internet, but I think the main thing is that you find something that suits your self, and make it your own. In the end, it’s about finding basic shapes that makes up the body, shapes that can be manipulated and changed to make a pose for the body.

If you have a problem with posing the figures you draw, like I do, you can download Daz Studio software and create a female or male body in 3D and then pose it. When done you can render it to a image and use as a reference.